Building PS Move API from source

Building on macOS 10.12

You need to install the following requirements:

Install the dependencies and clone the source repository:

brew install cmake git libtool automake
git clone --recursive git://
cd psmoveapi

To build from source, you can use the build script:

bash -e -x scripts/macos/build-macos

Building on Ubuntu 14.04

The commands are entered into the Terminal (use Ctrl+Alt+T to open one).

We assume that you are going to clone the repository into:


Preparing to build the PS Move API

  1. Upgrade your system to the latest packages:

    sudo apt-get update
    sudo apt-get dist-upgrade
  2. Install Git:

    sudo apt-get install git
  3. Clone the PS Move API Repository:

    mkdir -p ~/src/
    cd ~/src/
    git clone --recursive git://
    cd psmoveapi

Automatic build

A build script is provided which will take care of the build for you:

bash -e -x scripts/linux/build-debian

Manual build

  1. Install the build-dependencies:

    sudo apt-get install \
        build-essential cmake \
        libudev-dev libbluetooth-dev libv4l-dev libopencv-dev \
        openjdk-7-jdk ant liblwjgl-java \
        python-dev \
        mono-mcs \
        swig3.0 \
  2. Build the API (standalone - if you want to make changes):

    cd ~/src/psmoveapi/
    mkdir build
    cd build
    JAVA_HOME=/usr/lib/jvm/java-7-openjdk-amd64/ cmake ..
    make -j4

Building on Windows (Visual Studio)

You need to install the following requirements:

Preparing to build the PS Move API

Clone the PS Move API repository:

git clone --recursive
cd psmoveapi

Automatic build

A build script is provided which will take care of the build for you. The script will generate the Visual Studio solution and build everything in Debug and Release.

Run the batch files in the “VS2015 x64 Native Tools Command Prompt” (you’ll find it in your start menu; the VS2013 variant should be named similarly) from the PS Move API checkout folder.

For Visual Studio 2013, use:

call scripts/visualc/build_msvc_2013.bat

For Visual Studio 2015, use:

call scripts/visualc/build_msvc_2015.bat

Or browse to scripts/visualc/ in Explorer and double-click on build_msvc_2013.bat or build_msvc_2015.bat as desired.

The resulting binaries will be placed in build/[Debug/Release]

Cross-Compiling for Windows (MinGW)

To cross-compile for Windows on Ubuntu:

sudo apt-get install mingw-w64 cmake

To build manually without the tracker:

mkdir build-win32
cd build-win32
cmake \
    -DCMAKE_TOOLCHAIN_FILE=../cmake/i686-w64-mingw32.toolchain \

mkdir build-win64
cd build-win64
cmake \
    -DCMAKE_TOOLCHAIN_FILE=../cmake/x86_64-w64-mingw32.toolchain \

Or use the ready-made build script:

sh -x scripts/mingw64/cross-compile x86_64-w64-mingw32
sh -x scripts/mingw64/cross-compile i686-w64-mingw32

Building for the Pocket C.H.I.P

PS Move API now supports the Pocket C.H.I.P, an embedded Linux computer running a Debian-based operating system. The device has built-in Bluetooth, WIFI, a standard-sized USB port and a 3.5mm headphone jack, making it suitable for portable PS Move applications.

To build on a Pocket C.H.I.P, ssh into your device (or use the Terminal) and then clone the repository and build the release tarball:

git clone --recursive git://
cd psmoveapi
bash -e -x scripts/pocketchip/
bash -e -x scripts/pocketchip/

Installation and Configuration

In order to be able to use the PS Move Motion Controllers without root access, you need to install an udev rules file on your C.H.I.P:

sudo cp contrib/99-psmove.rules /etc/udev/rules.d/

Also, not all kernels ship with the required hidraw support, you can check if your kernel does by running the following command after bootup:

dmesg | grep hidraw

A kernel with hidraw will print something like the following:

[    1.265000] hidraw: raw HID events driver (C) Jiri Kosina

If your kernel does not have hidraw support, and it is version 4.4.13-ntc-mlc, you can download a patched kernel; note that you should install the newest Firmware for your Pocket C.H.I.P, and make sure to install all updates via apt.